TechCrunch today published an article based around an iPhone developer’s experience monetizing his applications in the App Store. As part of that article, some statistics were cited that didn’t entirely make sense to me. For example, the author states that there are only 36,000 apps in the store, which seemed surprisingly low.
Long story short, I wrote some code, did some mining, and ended up crawling the entire US iTunes App Store, and from this I have compiled some statistics.
Let’s start with some ground stats:
- There are currently 57,292 applications active in the iTunes App Store
- Of this 23,564 are games, leaving 33,728 other applications
- Average price across the store: $2.18
- Average price for games: $1.36
- Average price for other applications: $2.76

Broken down into categories, this is what the distribution of games looks like:

And other types of applications broken down into categories:

You can then break down each application in pricing segments:

And finally, below is the growth rate since the App Store opened considering applications that are still active and available:

For those more statistically minded than me, I’ve uploaded some of these stats to a Google spreadsheet, and if you’re interested in something not included in that, leave a comment and I’ll see if I can add to it.